
- #Weird west platforms mod#
- #Weird west platforms update#
- #Weird west platforms Patch#
Increased some of the AI Barks cooldowns to ease a bit the rate at which companions speak. Fixed various bugs with the wrong weapon being the one equipped or assigned to the Quick Swap slot when multiple variations of the same base weapon exist in inventory. Cleaned up Thriving Place of occurrences where NPCs would walk into fireplaces or damage themselves on pickups lying on the ground which could result in a weird mess with the AI Detection/Awareness system. Fixed Localization issue in Traditional Chinese with the golden shovel and erroneous punctuation in some of the Protector Journey starting dialogs. On PC, force the game to startup Full Screen rather than borderless to avoid resolution issues. Fixed rare blocking bug with the Crime & Punishment side quest where the Oneirist enrolled for the Ritual would decide to be the quest giver for the Once Upon a Dream Side Quest. Fixed a couple of Russian translation issues with Vendetta dialogs. Hide the rival distillery sidequest location until the sidequest is active to avoid stumbling out of context on a bunch of raging farmers attacking you on sight. Fixed blocker bug that can happen in Protector Journey where either Maryann or West Standing Woman refuses to talk to you despite the objective leading you to them. Fixed bug where some town locations would not go abandoned after wiping their population. We released a minor patch today, 1.04E to address a batch of issues that were recently reported and were low hanging fruits that could be easily addressed immediately:
Stay tuned for more news on Patch 1.05 soon, which will introduce MOD support to the game!ĮDIT: this patch has now also been deployed to the remaining platforms, Playstation, Xbox and PC Game Pass! The Patch is currently live on Steam, GoG and Epic Game Store and should be available on other platforms and storefronts before the end of the week (Xbox, Playstation and PC Game Pass).
Companions almost never bark in combat now to avoid cluttering the screen with dialog lines during the heat of combat. Fixed edge case blocker if you fill your inventory with corn pickups before grabbing your pistol at the very beginning of the Bounty Hunter Journey (now the pistol can be found at your feet in a pile of objects after the weapon inspection cinematic).
Fixed rare case of the Lost Fire Nation turning against player and exiling them despite player having done nothing bad to them.Fixed controls originally assigned to WASD/ZQSD not being properly re-assigned to the conversation and travel map UI if rebound by player.Fixed rare case of empty Temple of the Ancients spawning on the world map.Fixed rare case of brand-new shovels and pickaxes getting negative durability when put in the horse saddlebags.Fixed rare case of horse saddlebags being emptied when opening the horse inventory via the companion UI.The following issues have been addressed:
We just released a minor update to Patch 1.04 to address a few issues reported by players.